State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Basketball Games on iOS in Australia: Q4 2021 Performance

Discover the performance trends of the top 5 basketball game apps on iOS in Australia during Q4 2021, including downloads, revenue, and active users.

Top 5 Basketball Games on iOS in Australia: Q4 2021 Performance

In the fourth quarter of 2021, the top 5 basketball game applications on iOS in Australia exhibited varying performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.

Hooper Hooper from smartmobi technology limited had a fluctuating performance throughout the quarter. Weekly downloads started strong with over 24K in early October but declined to around 3.3K by the start of November. Active users mirrored this trend, peaking at approximately 30.5K in mid-October and dropping to just 554 by the end of December.

The NBA 2K Mobile Basketball Game by 2K showed a more consistent performance. Weekly revenue saw significant peaks, particularly in late December with earnings reaching $22K. Downloads were steady, with weekly figures ranging from around 2.1K to nearly 4K. Active users remained relatively stable, growing slightly from 7.1K in late September to 8.7K by the end of the year.

Block'em All from Rollic Games experienced a notable increase in downloads in early November, reaching approximately 4.3K. Weekly revenue, although modest, saw a peak of $48 during the same period. Active users also surged to over 7.1K in early November but gradually decreased to around 3.4K by the end of December.

Hoop World 3D by Quiet Games, which was released mid-October, showed promising trends. Downloads peaked at over 3.2K in mid-December. Revenue saw small increments, with a peak of $29 by the end of December. Active users increased significantly, reaching nearly 5.9K in late December.

Finally, Basketball Arena - Sports Game from MASOMO LIMITED demonstrated stable performance. Weekly revenue varied, peaking at about $4.2K in early October and ending the quarter at approximately $2.6K. Downloads remained consistent, fluctuating between 1K and 1.5K weekly. Active users showed a slight upward trend, growing from 7K in late September to around 5.8K by the end of December.

For more detailed insights and trends about these apps, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022